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Tuesday, October 24, 2017

Gnomes 4th/5th ed. Armylist

Hello Old School Miniature Fans,
We humbly present our fan army list for your Old School needs. Our list is designed to be compatible with the Warhammer Armies pamphlet released with the warhammer 4th ed. starter box and the 4th ed. Bestiary book. As with our other army lists, we designed it to be a fantasy army with strong influences from the warhammer historical swiss armylist.

Feel free to leave comments, feedback, tactical advice, or to share a battle report. If you feel our math is off let us know how we can improve.

You can find Gnomish Spells here.

This is our fan army list, it does not connote any support, endorsement, , or officiality by GamesWorkshop. Used without permission. No challenge to their status or rights intended. All rights reserved to their respective owner.


Our "Methodology"
Fundamentally, the points calculating between 3rd ed. and 4th ed did not substantially change. There are a few decisions that might bear some controversy: The basic point values of gnomes, the value of casters, the value of foxes and the value of the fox patrols.

Basic Gnome
Based on the normal points values for models a gnome should cost 5 points, equal to a human like in 3rd ed. However, 4th ed. changed the to-hit chart to what most of us are used to now. Under the 3rd ed. to-hit chart gnomes had an advantage in close combat but a marked disadvantage against ranged combat. However, with the change in the to-hit chart they lost their advantage in close combat but retained their disadvantage against ranged attacks. To account for this change that was not accounted for in the transition between editions, we have deducted 1/2 point for the base cost of a gnome. This means that gnomes now cost the same as a basic Skaven trooper. This seems appropriate, because one on one a skaven trooper is better than a human: having better movement and initiative, but sacrificing Ld. However, it comes with a perk. Like Skaven, because their base cost is less than 5 points, they get their basic equipment at half cost. This slight edge seems in keeping with the advantage that Skaven normally have so it didn't seem excessive for gnomes to get this benefit to offset their lack of toughness.

Casters
Gnomes present a quandary with regards to army list building: they do not have access to Generals or heroes. This means that a larger percent of their points costs can be allocated to spellcasters than any other army. But, to countervail this consideration, we made their casters cost the same as their human counterparts despite the lower T that makes their illusionists vulnerable.

Foxes
Foxes' stats are terribly diminutive. Using the standard point calculator foxes cost less than 1 point. A standard Warhorse costs an additional 3 points for a character. A fox's stats are nearly objectively worse than a warhorse's in every regard. They have less M, S, T, and Ld. However, foxes can go through woods without penalty. However, when looking at the cost of cavalry regiments they double the cost of the base model plus add a cost of the mount. A basic horse simply doubles the cost, whereas a warhorse doubles the points cost and adds 3 points. (See page 93 of the Warhammer 4th ed. rulebook). We felt that foxes were worse than warhorse but better than normal horses, and guestimated that +1 point was sufficient.

Fox Patrols
In warhammer 4th ed cavalry are calculated in the particular way mentioned above. Calculating for the Fox Patrols looks like the following: (Gnome + crossbow + Scouting ability) x 2 + 1. The tricky bit is the cost of the Wood Elf scouting ability. Wood Elf Scouts cost 5 more points than a basic Wood Elf (13 to 8 points) but Scouts also benefit from a +1 WS and +1 BS. This means that Scouting costs 2 points. Therefore a Fox patrol costs (4.5+1.5+1) x2+1 or 15 points

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